Fractal Auto Tile Engine - The Basics And Current Progress (AAC2020)

Trying to figure out how I can get my image to show up when I google search for "Fractal Auto Tile Engine". Figured I'd just make a blog post here and add an alt tag and see what happens.

The basic idea behind my "fractal auto tile engine" is that the sub-tiles of an auset(auto-tile-set)
are drawn with "hyperpixels" instead of normal "pixels".

A "hyperpixel" can be a "pixel" or it can be a "tile".
When the hyperpixels are "tiles" instead of "pixels" you have a fractal auto tile.

Before we can make fractal auto tiles for our Fractal Auto Tile Engine (AAC2020)
we need to create NON-fractal tiles. The non-fractal tiles are also known as 
"TERMINAL TILES" because they are the last set of tiles you can jump to in
the rendering algorithm before you are unable to zoom any deeper into 
the level geometry.

Currently I've gotten Zoom+Pan working in the FractalAutoTileEngine(AAC2020)
but the ToggleTile function seems to be glitchy.


Fractal Auto Tile Engine - Zoom+Pan

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